Justice League #10
Writer: Bryan Hitch
Artist: Neil Edwards
Colorists: Adriano Lucas
It is the Justice League vs. cyber villainy in Justice League #10. Just when they think they have located the root of all the destruction in the last issue, the League is forced to face the knowledge that this new threat may be even more than they can handle. Outbreak Part 3 might as well be called Collateral Damage #3 as it explores the oft-overlooked cost of the super heroism in the DC Universe. Whenever there is a threat that requires the interventions of the Justice League, any thing short of complete destruction is looked at as a victory and while that is preferable to the alternative Bryan Hitch is using this story arc to explore the very real loss that the population of earth experiences in the these world shaking clashes.
The issue opens with Batman and the rest of the League at the door front of James Palmer, the suspected cyber-terrorist who nearly brought down the Watchtower on the unsuspecting citizens of San Francisco. After some quick protestations of innocence, which I imagine is the standard reaction when some of the strongest people on the planet show up unannounced at your front door, the League is ready to close the book on Palmer until he makes a confession of another sort. His special project, although spurred by his wife’s death, is not one of vengeance but rather charity. He created a computer program that will siphon funds from the wealthiest on the planet to cover the expenses of all those who were affected by the Kindred’s attack. This reveal is a great twist that continues Bryan Hitch’s decision to focus more on the repercussions of the Justice League’s actions and battles beyond the issue in which they appear. He is working on building a complete world, and it is one where collateral damage is a very real thing but also one where charity can be born out of tragedy.
With Palmer cleared, the Justice League is one step closer to identifying the hidden cause of so much destruction but when the villain is revealed, it may prove to be too much for even them to handle. After all, how can they hope to defeat an enemy that has near infinite knowledge, the combined fortunes of earth’s wealthiest at it’s disposal, and an army of super villains led by Amazo ready to crush the League at its command?
There are many things to like about Justice League #10 and the few that are not do not drag down the issue into the realm of unreadable. There is not a single thing in this issue that feels unnecessary; everything done moves the plot forward in way that helps it avoid any pitfalls. Neil Edward’s art is best served when there is action on the page, and the back half of this book as that in spades. As a showdown with Amazo lurks in issue #11, there is no doubt that Bryan Hitch is not afraid to up the ante as he keeps setting up villains and dangers that will require the entire team to overcome. Although not a perfect issue, Justice League #10 pack just enough twists and action to keep the reader entertained and excited enough to return to the book once issue #11 hits the stands.
Artist: Neil Edwards
Colorists: Adriano Lucas
It is the Justice League vs. cyber villainy in Justice League #10. Just when they think they have located the root of all the destruction in the last issue, the League is forced to face the knowledge that this new threat may be even more than they can handle. Outbreak Part 3 might as well be called Collateral Damage #3 as it explores the oft-overlooked cost of the super heroism in the DC Universe. Whenever there is a threat that requires the interventions of the Justice League, any thing short of complete destruction is looked at as a victory and while that is preferable to the alternative Bryan Hitch is using this story arc to explore the very real loss that the population of earth experiences in the these world shaking clashes.
The issue opens with Batman and the rest of the League at the door front of James Palmer, the suspected cyber-terrorist who nearly brought down the Watchtower on the unsuspecting citizens of San Francisco. After some quick protestations of innocence, which I imagine is the standard reaction when some of the strongest people on the planet show up unannounced at your front door, the League is ready to close the book on Palmer until he makes a confession of another sort. His special project, although spurred by his wife’s death, is not one of vengeance but rather charity. He created a computer program that will siphon funds from the wealthiest on the planet to cover the expenses of all those who were affected by the Kindred’s attack. This reveal is a great twist that continues Bryan Hitch’s decision to focus more on the repercussions of the Justice League’s actions and battles beyond the issue in which they appear. He is working on building a complete world, and it is one where collateral damage is a very real thing but also one where charity can be born out of tragedy.
With Palmer cleared, the Justice League is one step closer to identifying the hidden cause of so much destruction but when the villain is revealed, it may prove to be too much for even them to handle. After all, how can they hope to defeat an enemy that has near infinite knowledge, the combined fortunes of earth’s wealthiest at it’s disposal, and an army of super villains led by Amazo ready to crush the League at its command?
There are many things to like about Justice League #10 and the few that are not do not drag down the issue into the realm of unreadable. There is not a single thing in this issue that feels unnecessary; everything done moves the plot forward in way that helps it avoid any pitfalls. Neil Edward’s art is best served when there is action on the page, and the back half of this book as that in spades. As a showdown with Amazo lurks in issue #11, there is no doubt that Bryan Hitch is not afraid to up the ante as he keeps setting up villains and dangers that will require the entire team to overcome. Although not a perfect issue, Justice League #10 pack just enough twists and action to keep the reader entertained and excited enough to return to the book once issue #11 hits the stands.